this post was submitted on 18 Nov 2024
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didn't a previous silent hill remaster do this already?
IIRC, they basically made the fog effect less extreme due to it being a straight port and not having the same kind of fog system that the PS1 used. Didn't make it bright and welcoming, just less scary because now you could see all the things you weren't supposed to, like breaks in the level geometry that would have been hidden in the original version.
They lost the source code and couldn't be bothered to remake it properly off what they got from ripping the original game