this post was submitted on 17 Nov 2024
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It's not going to replace flat screen gaming. It's hard to be in VR for hours, especially when you have to manage battery life, but I've had a headset for a year or two now, and it's still amazing where it's good. I'm better with smooth moving, but I still prefer teleporting, for headache/dizziness.
Tried Skyrim, couldn't make it stick - VR just isn't right for massive open worlds. Halflife Alyx is amazing - it's the right scale for VR, the attention to manipulatable objects is amazing, and some of the puzzles just couldn't be done in 2D. Blade & Sorcery is good, too.
Games I keep going back to are Beat Saber, because I'm old and need something to make me stand up and move, and Mini-golf, which is mostly a focus for hanging out with remote friends.
A note about battery life, Bobovr makes a great strap that has modular batteries. I don't think they've made a full kit for the q3 that has multiple batteries and a separate charging dock for the batteries like they did for the q2, though... Happy to be corrected on this! Either way, they greatly extend playing time.
The strap itself is really comfortable and the battery helps counterbalance the weight of the quest itself. I know one of the q3 versions has a fan built in and the design lets you lie on your back and just watch movies.
Edit: seems they sell the s3 batteries separately and the charging dock now, nice. Wish it came in a whole kit.
Interesting take regarding Skyrim. In my opinion, open world games are THE thing that VR is perfect for and sadly has way too few options.
I want to be in a virtual world. Seeing the sunset or just sitting down in a tavern in Skyrim and watching the people belong to some of my unforgettable gaming moments.
It is those closed, specialised games that are not fun to me. Give me more Skyrim worlds and less fruit ninja or beat sabre.
I can see that. If you just want to hang out in a space, then VR Skyrim definitely has some cool places to hang, but how long are you really going to spend in that Skyrim tavern?
When OP asks whether VR is a long-term option, that's what I think. My favorite 2D games I have 500+ hours, probably a half dozen of them; I can still go back to those, some 10+ year old, and sink another 50+ hours. The only VR game I have more than 50 hours is the mini-golf game that's glorified chat.
For me, VR as an experience has been really amazing. It's a level of immersion that's just indescribably better than anything 2D, but each of those experiences has had limited staying power, which I think is because the physical demands of VR constrain my playtime and focus. I can left-mouse-button all day, but my back gets sore if I stand for three hours. So I can handle beat saber because I treat it like a gym session, but the idea of VR walking 7000 steps to Skyrim's Throat of the World...just no.