this post was submitted on 11 Nov 2024
15 points (89.5% liked)
Gaming
19998 readers
82 users here now
Sub for any gaming related content!
Rules:
- 1: No spam or advertising. This basically means no linking to your own content on blogs, YouTube, Twitch, etc.
- 2: No bigotry or gatekeeping. This should be obvious, but neither of those things will be tolerated. This goes for linked content too; if the site has some heavy "anti-woke" energy, you probably shouldn't be posting it here.
- 3: No untagged game spoilers. If the game was recently released or not released at all yet, use the Spoiler tag (the little ⚠️ button) in the body text, and avoid typing spoilers in the title. It should also be avoided to openly talk about major story spoilers, even in old games.
founded 5 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Let's be honest, after the last several Bethesda releases and the multiple interviews from multiple people on the dev team including The Lord Thy God Todd Howard that show a deep misunderstanding of why people liked their earlier games in the first place... Who is looking forward to TES 6 anymore?
There are released Skyrim mods better than anything Bethesda could come up with at this point.
Don't forget, 13 years on and multiple (re-)releases on various platforms, and there's still bugs that are only fixed by mods.
Edit: ()
Yeah, even the easiest and most obvious thing, furthermore the one requiring least devwork, mods, were deliberately missed in case of Starfield by not releasing mod tools until much later. At first the hype was real, first two weeks seen something like 2000 mods released on nexus... but nearly all those were just reskins and other simple mods possible without tools. But then you could see the enthusiasm evaporating in real time until not much is left. If the tools were available on release the game would be now in much better state by every metrics.
And they still blew it up, the easiest thing ever.