this post was submitted on 30 Oct 2024
14 points (93.8% liked)

Rimworld

2481 readers
1 users here now

A community for Rimworld,A sci-fi colony sim driven by an intelligent AI storyteller by Ludeon Studioes

Only posts related to Rimworld

Also check RimWorldPorn Lemmy / Mbin #RimWorldPorn (or directly for faster speed)

We follow the rules of the lemmy.world server and the rules of the ludeon forum

Modest self promotion is allowed, for instance videos of interesting or funny in-game events

founded 2 years ago
MODERATORS
 

These guys are new to me since the last time I played, so IDK what's up. I have a dead one just chilling in my freezer and nobody will do anything with it. It's not counting as a corpse? When trying to force it at the butcher or creamtorium, it says no corpse available; but they did stick him in the corpse pile.

I am using the Alien Races and Anthro Race mods, which might be fucking things up, but this is a default race, and even with the xeno ideology additions, my colony is set to not GAF about eating people (human or alien); not to mention they'd burn or bury it anyway, just because it's a corpse that isn't one of us. Not sure how to dispose of this fuzzbutt and stop the negative thoughts upon seeing him while grabbing some chow.

Edit: He weighs too much! IDK how the hell they carried him to the freezer in the first place though... He weighs 60kg, and the maximum anyone can carry is 34kg. :/

Edit 2: Even though I had already tried this, setting my crematorium to allow everything then forcing them to cremate bodies worked just now. Doing the same thing with the butcher table didn't, and I had already tried this last night with both before I made the post and it wasn't working... Ugh... ๐Ÿ˜ฎโ€๐Ÿ’จ

you are viewing a single comment's thread
view the rest of the comments
[โ€“] brsrklf@jlai.lu 7 points 2 months ago* (last edited 2 months ago)

I'd say double check your bills (target/range), and that the body is allowed and not out of your pawns' allowed area (if nothing works regarding that body, I suspect something like that).

If everything is set as it should, I can't think of anything except weird mod interaction. Vanilla is not supposed to treat xenotypes differently for these purposes.

Oh, maybe try to draft a pawn and see if you can force them to carry the body. Drafted commands override usual limitations.