this post was submitted on 15 Jun 2023
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[–] _comfortablyAverage_@lemmy.ml 1 points 1 year ago* (last edited 1 year ago)
  • Optimizations to improve global CPU and GPU performance throughout the game

  • Overall improvements to texture and environment loading

  • Improved shader compilations times

  • Fixed a crash that could occur after changing custom controller settings

  • Fixed a crash that could occur in Photo Mode when saving images in 4K

  • Fixed a crash that could occur when playing on Ultra graphics preset with DLSS enabled

  • Fixed a crash that could occur when using a mouse with a high DPI

  • Fixed a crash that could occur when entering Options > Graphics

  • Fixed multiple crashes affecting players with Intel GPUs

  • Fixed an issue where players could lose the ability to aim or shoot immediately after exiting menus

  • Fixed an issue where the Flashlight tutorial would not leave the screen if ignored

  • Fixed an issue where exiting Photo Mode could cause the player to throw an equipped item

  • Fixed issues where players could see outside the game world in some locations

  • Addressed issues where screen tearing could still occur with V-Sync enabled

  • Fixed an audio issue that could occur when using a USB audio device alongside Spatial Audio Plug-Ins

  • Added support for players using third-party audio drivers

  • Fixed an issue where changing graphics presets (Options > Graphics > Graphics Presets) in-game would not save

  • Fixed an issue where the Speedrun timer could roll back after a crash or when quitting to desktop

  • Fixed an issue where scrollable menu descriptions could not be navigated with a mouse scroll wheel

  • Updated the QTE button UI to correctly display when using Xbox controllers

  • Corrected several in-game, menu, and text-to-speech translation errors

  • GPU Performance HUD more accurately displays usage when launched, CPU Performance HUD now more accurate

  • Corrected an issue where the Aiming Mirror settings did not affect motion sensor aiming

  • Fixed an issue where settings would not Reset to Defaults if players had any of the menu drop downs still open

  • Fixed an issue so that scrolling in Photo Mode does not affect the in-game camera

  • Fixed an issue where the game could reset a user’s Monitor setting when launching the game

  • Fixed an issue where the shader loading could be shown as complete before it actually was

  • Fixed an issue with Corsair and Logitech device LEDs turning off on start-up

  • Display settings are now saved per device and not shared through cloud saves

  • [The Suburbs] Fixed a crash that could occur in the sniper fight

  • [The Suburbs] Fixed an issue where Sam would appear wet during a cinematic in a dry area

  • Added a new Very Low graphics preset (Options > Graphics > Graphics Presets)

  • Added a new AI Quality setting in the graphics menu (Options > Graphics)

  • Added a new Dynamic Lights Quality setting in the graphics menu (Options > Graphics)

AMD

  • Fixed an issue where the game could crash while shaders were building on AMD hardware

  • Fixed an issue where FPS could be impacted while enabling the GPU Usage monitor (Options > HUD > GPU Usage)

Steam

Fixed a crash affecting players missing a Steam user folder

Steam Deck

  • Overall improvements to performance while playing on Steam Deck

  • Addressed a memory leak issue that could cause crashes

  • Fixed an issue where certain button prompts would be misaligned

  • Fixed an issue where changing (Options > Graphics > Graphics Preset) could trigger an intense lighting effect

  • Fixed an issue where in-game HUD did not match Steam Deck Performance Overlay FPS value

  • Fixed a crash that could occur during loading screens

  • Effects Density now defaults to Very Low instead of Low

  • [Lakeside Resort] Fixed a crash that could occur at the start of a cutscene

  • [Pittsburgh] Fixed a crash that could occur at certain checkpoints

  • [The Outskirts] Fixed an issue where locked FPS could make it difficult to move pushable objects