34
this post was submitted on 21 Sep 2024
34 points (92.5% liked)
Games
16927 readers
2158 users here now
Video game news oriented community. No NanoUFO is not a bot :)
Posts.
- News oriented content (general reviews, previews or retrospectives allowed).
- Broad discussion posts (preferably not only about a specific game).
- No humor/memes etc..
- No affiliate links
- No advertising.
- No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
- No self promotion.
- No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
- No politics.
Comments.
- No personal attacks.
- Obey instance rules.
- No low effort comments(one or two words, emoji etc..)
- Please use spoiler tags for spoilers.
My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
Other communities:
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
I still think the games biggest failure was it being paid (and not cheap) while there is plenty of F2P competitors that aren't any worse. Why on Earth would anyone pay for mediocre online shooter just to try it out when you can instantly play dozen similar ones for free?
It was free in an open beta, and hardly anyone took the opportunity to play it then. Chances are they burn through more money than they make by making it free to play. I'd happily pay $40 if that same game had split-screen, private servers, and LAN deathmatch, but no one makes that kind of game anymore.
Idk, my point still stands. Ofc I could try it during open beta (if I knew), but then it still cost $40 which is ridiculous, because all the microtransactions were still there (if I'm not mistaken) so it felt like f2p, played like it, but stil cost 40 bucks. Lol, nope.