this post was submitted on 13 Jun 2023
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Deep Rock Galactic

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A fellow dwarf in my lobby recently told me that in the liquid morkite missions, depending on the hazard level, there's always 2 to 3 breakdowns and then 1 more when it gets to 99%. Is this true? If so I didn't know this and just found it interesting so I thought I'd share!

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[–] setsneedtofeed@lemmy.world 2 points 1 year ago

Yup the pipes break no matter what, so don’t bother trying to defend them during a swarm, just stay near the minehead and stay alive until they break.