this post was submitted on 26 Aug 2024
80 points (94.4% liked)

Games

16830 readers
1663 users here now

Video game news oriented community. No NanoUFO is not a bot :)

Posts.

  1. News oriented content (general reviews, previews or retrospectives allowed).
  2. Broad discussion posts (preferably not only about a specific game).
  3. No humor/memes etc..
  4. No affiliate links
  5. No advertising.
  6. No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
  7. No self promotion.
  8. No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
  9. No politics.

Comments.

  1. No personal attacks.
  2. Obey instance rules.
  3. No low effort comments(one or two words, emoji etc..)
  4. Please use spoiler tags for spoilers.

My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.

Other communities:

Beehaw.org gaming

Lemmy.ml gaming

lemmy.ca pcgaming

founded 1 year ago
MODERATORS
 

you are viewing a single comment's thread
view the rest of the comments
[โ€“] MentalEdge@sopuli.xyz 3 points 3 months ago* (last edited 3 months ago) (1 children)

As someone who has adopted it as a replacement for Battleborn, me too.

But even in Battleborn, certain abilities would pull the camera out to a third person perspective, because in first person you just wouldn't be able to see what you were doing otherwise.

I think playing around cover is better in third person, too. Have you noticed that jungle creeps and the characters have a different animation when shooting "around a corner"?

It seems MOBA mechanics benefit a lot from the improved awareness of a third person camera.

[โ€“] Coelacanth@feddit.nu 2 points 3 months ago

That's fair, I can see that. Certain types of abilities are easier to aim and just work better in third person, too. Like Viscous' ultimate.