this post was submitted on 01 Dec 2023
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the_dunk_tank

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You won't like hearing this, but video games must become more expensive. When I was little, my dad got me a PlayStation 2 for christmas, but without any games. My mum was very generous and took me out to pick two games for it. They were 60€ each. Nowadays you would call those full-price games. But now, 20 years later, a full-price game is still about 60€. If you correct that for inflation, it should really be 86€ now. And that's not even covering the fact that games have massively increased in visual fidelity, which is much more expensive to produce. If you don't want games to be littered with microtransactions or ads, then you have to accept that a regular video game must be at least 90€. (98 USD, 77 GBP, 149 AUD, 134 CAD) #Gaming #GameDev #GameDevelopment #Steam #Inflation #Economy #PlayStation


Can't wait to buy the next installment of insert sports game here/call of duty for 100 USD base, 200 for the dlc, maybe even 300 for the ultimate deluxe extreme version.

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[–] ClimateChangeAnxiety@hexbear.net 0 points 11 months ago (1 children)

ALSO you don’t raise prices to “adjust to inflation,” that’s not how inflation works. Raising prices IS the inflation.

[–] hexaflexagonbear@hexbear.net 1 points 11 months ago* (last edited 11 months ago)

And inflation doesn't work the same way uniformly across all products. Electronics and entertainment products famously tend to decrease in value in real dollars... hell sometimes even just in absolute terms, pretty sure a computer cost more in 1990 dollars in 1990 than one did in 2005 in 2005 dollars. The strategy for these products is to become profitable by becoming less niche because people tend to have a pretty low tolerance for expensive entertainment products.