this post was submitted on 24 Aug 2024
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[–] ksynwa@lemmygrad.ml 29 points 1 month ago (3 children)

Crazy how a China-made game being a hit in China makes the rest of the world feel a little bit insignificant. I wonder if Western devs and publishers are going to start catering to Chinese audiences more now.

[–] yogthos@lemmy.ml 13 points 1 month ago

It's a big market, so it would be foolish to ignore.

[–] trashxeos@lemmygrad.ml 8 points 1 month ago (1 children)

NGL, if it were my style of game I'd probably grab it. I watched the first 10 minutes of cinematic/gameplay and it looks pretty awesome but it also looks like I'd just rage at it if I tried to play it.

[–] ksynwa@lemmygrad.ml 9 points 1 month ago (1 children)

There is always the option of waiting for it to get cheaper. Or maybe they drop denuvo some day and it can be pirated then.

[–] Ozriel@lemmygrad.ml 8 points 1 month ago

A fellow tarnished, and yeah, waiting for them to drop denuvo

[–] Finiteacorn@lemmygrad.ml 2 points 1 month ago (1 children)

they have been, a lot of game companies have released their games officially in China over the last 5 or so years. They usually have to get localized because most people in China dont speak english and often they have to remove skulls or blood from the game.

[–] ksynwa@lemmygrad.ml 8 points 1 month ago (1 children)

I meant actually incorporating Chinese culture, folklore etc. in the games rather just localising them as an afterthought.

[–] Finiteacorn@lemmygrad.ml 1 points 1 month ago

im sure its an influence/inspiration but i think generally people draw from their own stories and folklore, so if thats what u meant i would guess it wont have a big impact.