this post was submitted on 12 Aug 2024
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Helldivers 2
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The nerfs don't bother me at all, and I like all the things they added.
It seems clear to me though that they need some sort of community beta testing group to vet their changes, and they need to space those changes out better.
The flamethrower nerf is what people are actually mad about, and that ruined a huge release of new enemies and then also the release of the new war bond with fire weapons.
Those all should have been released one a week or something to keep momentum up.
They mentioned they might be making community testing servers. I think that would make all the difference.
It also doesn't help that they apparently test on level 5 and a lot of us are playing 6-10.
The flamethrower is still bonkers good, even against chargers. The community (really just the main subreddit) is just toxic af, reactive, misinformed, and educated only by what someone else on YT or Twitch tells them.
The takes over there have me legitimately questioning if any of them actually play the game and at what difficulty.
I totally agree that the community has been toxic as of late, but they're not totally unfounded. If you're playing diff7 or higher, the plethora of chargers choke flamethrower users. You simply don't have the space and the time to target the butt of every charger, doubly so if you're playing with randos.
I only drop on 8+ and I wholly reject your premise. You shouldn’t even be focusing the butt of the charger, the gaps in leg armor are your targets with the flame thrower and they go down almost as fast as they did before last Thursday.
I do agree that the main sub on Reddit is pretty toxic.
It’s okay to be upset, but I think people want to be upset about something, and have been stewing in this too much that they’ve least perspective that this is v a small studio game they paid half the price of a AAA for.