this post was submitted on 18 Jul 2023
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Gaming

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You’ve probably seen the raging debate among gaming enthusiasts: emulation “right or wrong?” This video essay aims to explore, in detail, the morality of emu...

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[–] thingsiplay@kbin.social 7 points 1 year ago (2 children)

@ganoo_slash_linux The problem with emulation isn't the emulator part, but the games itself. My main concern are games and systems that will be streaming only in the future. This would make it impossible to preserve the interactive games.

[–] TwilightVulpine@kbin.social 5 points 1 year ago (1 children)

There is a whole lot of mobile games that as far as I know already have been lost to the shutdown of servers and can't be brought back at all. It's just tragic.

[–] ampersandrew@kbin.social 3 points 1 year ago (1 children)

Not just mobile games. There are tons of console and PC games lost the same way.

[–] thingsiplay@kbin.social 1 points 1 year ago (1 children)
[–] ampersandrew@kbin.social 2 points 1 year ago (1 children)

Arcade games that stop running without an internet connection?

[–] thingsiplay@kbin.social 1 points 1 year ago

@ampersandrew My bad. I should have checked who you reply to. Was thinking of a different thread.

[–] moon_matter@kbin.social 2 points 1 year ago* (last edited 1 year ago) (1 children)

My main concern are games and systems that will be streaming only in the future.

I doubt that it will ever become the main way to consume games for several reasons.

  1. It cuts out far too many customers with bad internet
  2. It doesn't offer any advantages over a console, which offers ease of use and a standard hardware configuration. It's equivalent at best.
  3. People are underestimating how difficult or expensive setting up and maintaining the infrastructure for streaming games is.
[–] thingsiplay@kbin.social 2 points 1 year ago

@moon_matter It does not need to be the main way. I'm just concerned about those specific titles that are streaming only, or some publisher who only publish games this way.