this post was submitted on 06 Jul 2024
156 points (100.0% liked)
games
20657 readers
219 users here now
Tabletop, DnD, board games, and minecraft. Also Animal Crossing.
-
3rd International Volunteer Brigade (Hexbear gaming discord)
Rules
- No racism, sexism, ableism, homophobia, or transphobia. Don't care if it's ironic don't post comments or content like that here.
- Mark spoilers
- No bad mouthing sonic games here :no-copyright:
- No gamers allowed :soviet-huff:
- No squabbling or petty arguments here. Remember to disengage and respect others choice to do so when an argument gets too much
founded 4 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
I guess my point is that regardless of what particular label someone uses, the development of gaming can be split into various periods just like how the history of painting can be split into various periods. It's just weird to have a floating label that basically means "old." When I was a kid, "old games" were essentially just pre-1983 crash games while "modern games" were post-1983 crash games because gaming was only two decades old. But now, gaming is a little over half a century old at this point.
In the end, I think "retro" is used in gaming in the same way "classic" is used in film and movie. Casablanca and The Godfather are both classic films even though they have nothing in common outside of being old Hollywood films.
Classic seems to be a good word to use when trying to communicate considered good and worth talking about X years later where the line is arbitrary but X is probably something like 10 or 20 years. It'll include items that truly stand the test of time and others that are incomprehensible/boring if you weren't in it's historical context to "get it".