this post was submitted on 21 Jun 2024
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A lot of old games have become unplayable on modern hardware and operating systems. I wrote an article about how making games open source will keep them playable far into the future.

I also discuss how making games open source could be beneficial to developers and companies.

Feedback and constructive criticism are most welcome, and in keeping with the open source spirit, I will give you credit if I make any edits based on your feedback.

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[–] Amaterasu@lemmy.world 1 points 4 months ago (7 children)

Not challenging, what good open source games do we have so far?

[–] jaaaardvark@lemm.ee 5 points 4 months ago

Shattered Pixel Dungeon is great, actively developed, and was only possible because the original Pixel Dungeon went OSS. !pixeldungeon@lemmy.world

[–] PopOfAfrica@lemmy.world 5 points 4 months ago

Super Tux Kart is actually great. Open Arena is just Quake 3 with original art. IMO Open Arena is criminally underrated

[–] fruitycoder@sh.itjust.works 4 points 4 months ago

Mindistry is a best in class game that is FOSS

[–] 31337@sh.itjust.works 2 points 4 months ago* (last edited 4 months ago)

Here are some that I've liked (haven't played them in years though):

  • Warsow
  • Red Eclipse
  • Speed Dreams
  • OpenTTD
  • LinCity
  • FreeOrion
  • Oolite
[–] milicent_bystandr@lemm.ee 2 points 4 months ago
  • Endless sky
  • Battle for Wesnoth
  • Warzone2100
  • Simon Tatham's puzzle games
  • Widelands
  • OpenTTD
  • OpenRCT2 (needs assets from original game)
  • SuperTuxKart

Off the top of my head

[–] OneCardboardBox@lemmy.sdf.org 1 points 4 months ago

Barony is fun as hell. Engine is FOSS, but the default game assets require purchase.

[–] SkyeStarfall@lemmy.blahaj.zone 1 points 4 months ago

Cataclysm: Dark Days Ahead and Dungeon Crawl Stone Soup are two examples off the top of my head. Traditional roguelikes are often open source.