this post was submitted on 15 Jul 2023
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Agreed. I have more hours in DCSS than any other game. I started playing when it was Linley's Dungeon Crawl.
I don't think it's totally fair to call it ugly either. It's a masterpiece of efficiency. The ASCII looks messy to some people, but after a while you just see right through it; purple Y = catlobe gtfo etc. Plus the upside is that it's extremely clear at a glance what is going on because you don't have complicated sprites everywhere. And the handmade vaults that get rolled into the procgen are often really nice looking and give the world a lot of character.
I’ve also been playing since Linley’s! Got my first win way back when Sif channeling was a discrete action and it cost food. I was a mummy so fuck food and I cast summon dragon (also discrete) to fill up the whole screen. Good times.