this post was submitted on 17 Jun 2024
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Very surprising. The game looked like it had a lot of potential and could've been the most popular sims alternative, but it's suddenly been cancelled.

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[–] SkaveRat@discuss.tchncs.de 11 points 5 months ago (1 children)

Should be noted that paradox was just publishing it, not developing

[–] grandkaiser@lemmy.world 5 points 5 months ago (1 children)

So... Paradox tectonic is not related to paradox....? Are you sure?

[–] SatouKazuma@lemmy.world 2 points 5 months ago (1 children)

It was being done by a Paradox-owned studio out of California, over whom Paradox likely had little day-to-day operational influence.

[–] grandkaiser@lemmy.world 3 points 5 months ago

Then Paradox was developing it. They own the studio. Who else is going to build the game? An executive?

I am sure that everyone would agree that Paradox owns/developed/published Europa Universalis 4.... But that was made by "Paradox Tinto" or Stellaris was "Paradox Development Studio"... The publishing wing of Paradox doesn't develop games. Obviously. But I don't understand why thats in any way relevant to the discussion. Paradox (the company, not specifically the publishing wing) was 100% responsible for the development, the testing, and the publishing of Life by You. They built it, they took it down.