this post was submitted on 14 Jun 2024
133 points (96.5% liked)

Gaming

20004 readers
41 users here now

Sub for any gaming related content!

Rules:

founded 5 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] deathmetal27@lemmy.world 4 points 5 months ago* (last edited 5 months ago)

No, I'm saying from having used the Creation Kit and I modding Skyrim and Fallout.

I'm not defending the games or Bethesda. It's their game design and narrative team's fault, not the engine's.

Modders have been familiar with Bethesda's engines since Morrowind (Netimmerse and then Gamebryo, which form the basis of the Creation Kit), which is why the modders are able to make mods pretty quickly for these games. I'd rather still have the community use this experience with future Bethesda titles for modding than use something like Unreal that does not have the same level of customisation and tools.