this post was submitted on 03 Jan 2024
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Patient Gamers

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Are there games that you tried but just couldn't get into because they feel outdated? Games that, in theory, you would enjoy, but don't because the controls, graphics, writing, or mechanics just don't feel good anymore. Games that, compared to today, just don't hold up to your standards.

I recently tried playing Heroes of Might and Magic III, and I realized that a lot of the invisible language used through game design from that era, I do not understand. There are many things that the game didn't explain, and I assume they were just understood by players. Not only that, but I imagine there was a lot of crossover between video games and board games back then, so maybe that language was used as well. I ended up downloading a manual and putting it on my second screen and I get it and played it, but it just wasn't for me.

I also dropped Mirror's Edge, but this time it was because of the graphics. It looks and feels great, but the graphics give me a headache. There is way too much bloom, and for some reason, there are some parts that look like the imaginary lens has been covered in Vaseline. This didn't bother me before, but my eyes are not used to it anymore.

There are also games like the first two Tony Hawk Pro Skater games that I can't fully get into because they're missing mechanics from the later games. The levels and controls feel great, but they don't feel complete without those mechanics. It keeps me from enjoying the games as much as the others.

Please share yours!

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[–] braxy29@lemmy.world 3 points 10 months ago (4 children)

shin megami tensei III nocturne. the lack of useful information in combat compared to what's available in other smt/persona games i have played is frustrating (strange journey, smtv, p4, pq, p5)!

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[–] Valmond@lemmy.mindoki.com 3 points 10 months ago

Zork I guess. Or IDK.

[–] captain_aggravated@sh.itjust.works 3 points 10 months ago (4 children)

I bounced right off Super Metroid because of the controls. Mind you I first picked up the game in 2016. It's a game that wants more than a SNES pad, really overusing the shoulder buttons. I didn't grow up with that one, and I just can't get a feel for it.

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