Idea: extra XP triggers
There are plenty of grumbles about experience points only being awarded for killing things, and the rules for arbitrarily giving out more for completing tasks are pretty vague. Does anyone have any suggestions to improve this other than "just use milestones"?
I'm tempted to borrow some ideas from PBtA/BitD and give everyone some per-session XP triggers, e.g.
- The barbarian solved a problem with violence or intimidation
- The wizard pursued their magical studies
- The character struggled with their Flaw
- The character acted in a way that lived up to their Ideal