this post was submitted on 04 Jun 2024
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[–] Carighan@lemmy.world 29 points 5 months ago (2 children)

They have 1300 people? To make mtx and killers for DbD?! What?

[–] Chozo@fedia.io 19 points 5 months ago (1 children)

That number is not the DbD team, but the Behaviour studio as a whole. DbD is their main breadwinner, but they also have several other active games that they maintain.

[–] Flatfire@lemmy.ca 17 points 5 months ago

Also worth noting is their history as an IP mill. Dead By Daylight is a surprise hit amongst many a licensed deal to produce games that would nearly qualify as shovelware in most cases over the last 20+ years. DbD gives them some independence, but they're still largely a "studio for hire" by anyone who needs them.

[–] Aatube@kbin.melroy.org 4 points 5 months ago

According to Wikipedia, they made a ton of games, including a ton of licensed IPs.

[–] ArmoredThirteen@lemmy.ml 18 points 5 months ago

Ah taking notes from how Unity fired people. Slow and steady to ensure morale is as ruined as possible

[–] HawlSera@lemm.ee 1 points 4 months ago

That's... not a good sign