this post was submitted on 29 Nov 2023
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Games as a service.
It used to be a novel way for a small team to make some money whilst giving them the time and resources to complete their project.
These days, it just gives massive AAA development companies with thousands of employees at their disposal the excuse to rush out an unfinished product with the intention of fixing it later. They give you barely enough to keep you engaged and drip feed content that should have been in the game from day 1 over a painfully long time.
The games as a service philosophy makes me want to fucking throw up blood.