this post was submitted on 21 Jun 2023
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Gaming
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I've very recently spent a close to a hundred hours on a single character on Caves of Qud, and I've hardly scratched the surface of what would be it's endgame areas. If you can handle the interface it's an incredible game with near endless possibilities. The build variety is pretty massive with the way mutations/cybernetics and skills/stats interact with each other, allowing you to build your characters exactly how you want.
Tales of Maj'Eyal is also an excellent choice with a huge variety of ways to play with it's dozens of classes and a wide variety of races to play to keep things fresh each run. The world itself is static, but each zone itself is random per run, and it also has the ability to tune the difficulty a bit to your liking, as well as having a couple expansions to check out too (with another on the way).
Cogmind is another one I've put a decent amount of time into that has a ton of depth, allowing you to pick and choose what parts to strap onto your bot for each run. Stealth hacker runs, ranged artillery explosion builds, incredibly fast ninja melee builds, there's a myriad of cool ways to experience all it has to offer.
These are all pretty in depth games, and the first 10-30 hours could easily be seen as your tutorial, so don't be discouraged by being overwhelmed by things, and don't be afraid to look things up if you need to!
Cogmind is what I mentioned too, the developer is borderline obsessive and somehow it never gets the attention that other roguelikes get. I'm always shocked to see that it's still getting regular updates.
It's a fantastic game, I was blown away at how much the game has to offer and always enjoy checking out the terminal lore and uncovering its mysteries. It fits nicely in among the greats, and I strongly agree that it's criminally underrated!