this post was submitted on 11 Sep 2023
813 points (98.3% liked)

Games

31810 readers
1406 users here now

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here.

founded 1 year ago
MODERATORS
 

According to Hans-Kristian Arntzen, a prominent open-source developer working on Vkd3d, a DirectX 12 to Vulkan translation layer, Starfield is not interacting properly with graphics card drivers.

you are viewing a single comment's thread
view the rest of the comments
[โ€“] iforgotmyinstance@lemmy.world 8 points 1 year ago* (last edited 1 year ago) (15 children)

It's the same trash engine they've used for 20 years. To be perfectly honest, they should put it in the ground and build a new one from scratch instead of pushing their Frankenstein engine along.

[โ€“] Stahlreck@feddit.ch 6 points 1 year ago

Unreal is older than their engine no? And everyone uses that...so what does this even mean?

The difference is that Epic barely makes games. They have their Fortnite which they can put in some minor effort to keep the money flowing and otherwise they can focus on the engine. Maybe with MS now being behind Bethesda they can also put in more work into their engine...maybe. We'll see.

load more comments (14 replies)