this post was submitted on 20 Nov 2024
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[–] ocassionallyaduck@lemmy.world 45 points 14 hours ago (5 children)

God I love having a future where my ability to play a fucking flight simulator depends on both internet access and server reliability.

Completely unnecessary to boot. Store a low res copy locally, offer the high res as regional packs. 0 reason to stream this data in.

[–] echodot 2 points 10 hours ago (1 children)

Wouldn't that end up being hundreds of gigabytes per region file?

[–] ocassionallyaduck@lemmy.world 11 points 10 hours ago (2 children)

For low res, no.

Hi res, sure. Make it optional, or let players download the region they like. Or just the airports with much lower res landscapes, etc etc.

Or just, let them have it all and make these choices. Memory is CHEAP nowadays. If you're a flight sim enthusiast, a few terabytes for the map data is the least expensive part of your setup by far.

[–] chiliedogg@lemmy.world 2 points 49 minutes ago

Supposedly, the full map is measured in petabytes.

This is actually a perfectly reasonable use of streaming assets for full-resolution, since almost no players will ever experience even 1 percent of the map.

[–] n1ck_n4m3@lemmy.world 1 points 1 hour ago

Precisely this -- I don't remember anyone complaining that the FS2020 install size was too large, even if its install size was the butt of a few good-natured jokes. They've solved a problem that didn't exist and in doing so have turned FS into an always online internet-connected live service instead of a game. I'm not touching this game with a 40 foot aileron until an offline mode of some quality exists.

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