this post was submitted on 02 Nov 2024
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Sure, and so is Windows. Is the difference then who will accept draconian anti-cheat?
Assuming that there really is significant cheating on Linux clients, this can just be the company saying that there are not enough users to make development of more robust anti-cheat cost effective.
This is basically the same argument that software and hardware vendors have used for decades for why they won't support Linux
My favourite from the old days was "we stopped/don't support/only support Ubuntu Linux because customer support is too tough across different systems".
Yeah. I'm not sure that this has changed much.
I suspect that was a large part of what drove the excitement for something like Valve's Proton. It was supposed to make it easier for studios to make games available across platforms, because they would. "just work" without having to put special effort in.
This sounds like the same sort of "We found out that the cost is not actually 0, and we want out. We can't say that though, so it's your fault"