this post was submitted on 19 Sep 2024
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[–] PP_BOY_@lemmy.world 67 points 2 months ago (23 children)

It's actually pretty crazy just how hard that game flopped. I would have always thought that a company like Sony could've just brute-forced such a big project to achieve some success (or at least break even), but 25,000 units sold is almost unheard of for a game as expensive as Concord.

[–] TroublesomeTalker 15 points 2 months ago (1 children)

What mystifies me is usually when they do this sort of thing they throw it on Plus and get a mountain of players. Fall guys, and Destruction All Stars spring to mind as examples. I guess the effect isn't so strong with the new tiered system, but it may have saved them some face.

[–] ampersandrew@lemmy.world 4 points 2 months ago

When the game had a free beta, there was hardly anyone playing it. At some point you've just got server costs and promises of live service content rollouts that can only cost you money.

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