this post was submitted on 12 Jul 2024
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[–] Tattorack@lemmy.world 13 points 2 months ago (10 children)

Wouldn't just one GPU be enough to run the Sphere, or a I getting something wrong?

I remember hearing about that it's not exactly high resolution, each "pixel" being a bunch of pretty large lamps.

[–] ilinamorato@lemmy.world 17 points 2 months ago* (last edited 2 months ago) (8 children)

Wikipedia says it's 16,000x16,000 (which is way less than I thought). The way the math works, that's 16x as big as a 4k monitor, so 16 GPUs would make sense. And there's a screen inside and one outside, so double that. But I also can't figure out why it needs five times that. Redundancy? Poor optimization? I dunno.

[–] markpaskal@lemmy.ca 5 points 2 months ago (1 children)

I work for a digital display company, and it is definitely redundancy. There will be at least two redundant display systems that go to the modules separately so they can switch between them to solve issues. If a component fails on one side they just switch to the other.

[–] ilinamorato@lemmy.world 2 points 2 months ago

Ah, nice. Thank you for bringing your expertise to my nonsense.

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