this post was submitted on 08 Jul 2024
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A AAA game's source code can be like 100 Tb and with every update they'll have to reupload it. Also there's always stuff (usually music) the developers don't own and buy a cheap restricted license for.
So you're saying the problem is that it's infeasible to distribute the source code, which they already distribute to all of their developers with no problem, while there are numerous platforms that will host it for you for free if it's public FOSS?...