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Happy Volts caters to the mentally ill residents of Bullworth, as stated by its sign ("Home for the Mentally Unwell") which may include the Townies Otto Tyler, Leon and Clint (aka Henry), who Jimmy helps return to the asylum. During the course of the game, the English teacher Mr. Galloway, and Greaser leader Johnny Vincent are admitted into the asylum, only to escape with help from Jimmy. And during the missions, Fenwick can also be seen on grounds. It is also rumored that Gary Smith was admitted into the asylum.

The building is divided into three blocks A, B, and C, Block B being reserved for patients who have violent tendencies. At first glance it may seem that only A and B block can be accessed, as only those two have the icon indicating that the door can be opened. However, the door to C Block can be broken down through punches, jumping against it, or weapons. Blocks A and B are in active use, but C Block is run down and decrepit. There is a mortuary located inside C block, along with what appears to be operating tables and a X-ray viewer depicting x-rays of humans with physical defects. If Jimmy regularly visits Block C he may encounter a door marked with EMPLOYEES ONLY with a green arrow under it, which is normally locked. If Jimmy opens this door, he will enter a fenced-off area. He will not be able to return to the building, and will have to wait till 2 am. Alternatively, Jimmy can use a weapon to hit an orderly though the fence, then he will be busted through the wall and then brought to Blue Skies Industrial Park police station. (Jimmy must be close up to the fence otherwise the orderlies won't spot him.)

During free roam, not a single patient is seen in the cells, though they can be heard screaming. The asylum is patrolled by the Orderlies, who wear white uniforms and look for trespassers. This interior is the most interactable in the entire game. If Jimmy wears the Black Ninja Outfit or Orderly Uniform he can explore the asylum without getting in trouble for trespassing.

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I’m in my late 30s now and over the past 6ish months, I have been gaming a lot less or I find myself gaming but not enjoying it.

I used to always have a game I wanted to play or revisit, but it seems that nothing is really catching my interest.

I’m mostly a retro gamer so I was always happy to revisit old titles. But now I get bored of them quickly.

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submitted 1 day ago* (last edited 1 day ago) by Cowbee@lemmy.ml to c/gaming@lemmy.ml
 
 

Disco Elysium SpoilersThe Last Communist - Disco Elysium Montage

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I have an RTX 3060 that I bought about two years ago. Until recently I only had a 1080p 75Hz monitor, so I could play pretty much anything on max settings.

Then I decided to treat myself to a 1440p 180Hz monitor, which has been amazing. Obviously this is a lot more GPU intensive, so I have had to turn down some settings. Then I decided to try out FSR. I'm on Linux and gaming mostly through Proton, so it was as easy as adding a launch command.

Holy crap. Elden ring (admittedly not a very intensive game) went from a choppy 50 fps on high settings and medium ray tracing, to a smooth 60 fps on maxed out settings and high ray tracing with FSR Quality. And I can't even tell the difference from the upscaling! I'm super impressed and can't wait to try out FSR 2 and DLSS now!

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Only took like 4.5 years

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The fourth iteration of a game jam all about accessibility is now open for registration, a month long jam about creating blind accessible games that starts in February! The page was just created today, so if you want to join a team they are just starting to form so you have plenty of time!

Sign up here!

https://itch.io/jam/games-for-blind-gamers-4

Over the last 3 iterations we as a community have created over 70 blind accessible video games, and we would love if you all signed up and helped make this the most successful jam yet!

https://itch.io/jam/games-for-blind-gamers-3/entries https://itch.io/jam/games-for-blind-gamers-2/entries https://itch.io/jam/games-for-blind-gamers/entries

Never considered making a blind accessible game? Join the discord linked in the jam pages, where not only do we have accessibility veterans, but blind community members who are happy to help people putting in the effort to make more accessible games.

Thanks for reading, and I hope you sign up to Help make gaming accessible for all!

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It's only compatible with Google Chrome, Microsoft Edge and other Chromium-based browsers afaik.

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submitted 1 week ago* (last edited 1 week ago) by leonokarin@lemmy.ml to c/gaming@lemmy.ml
 
 

SteamDeck TOP Played list.

In the past week, I've already spent dozens of hours on the new DLC of Brotato and Vampire Survivors, it's so addictive! In a few weeks, there will also be the official releases of DarkchaserBattletide and Jotunnslayer. There are just too many survivor-like games to play!

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I'm interested in something that games and front-ends can implement in order to play online and connect with friends, independent of the actual front-end in use.

This would allow gamers to connect without being reliant on companies' stores.

Is there such a thing? Are there any discussions about creating one?

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Just finished 12 Minutes and Indika with my wife. Enjoyed the tight 5-ish hour gameplay with decent not-too-challenging puzzles and great story.

Basically 5-hour date night that’s more engaging than a movie.

Any other games that you can recommend in this category?

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Astro Bot is an incredible experience from the moment you open the box. Or download it, if you went that direction. It's a joyful experience that is both a celebration of PlayStation and gaming in general. It's characters from dozens of franchises, bright and cheerful music, gorgeous art style and graphics, and excellent platforming make this truly one of the best video games I've ever played.

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Just finished it up - really enjoyed it, doesn't take itself too seriously or punishes the player with difficulty.

Definitely didn't drag as much as the original. The french dwarf dude wasnt as annoying. Will have to replay the original to see what was cut. Curious as to what others thought.

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The Hobo is a veteran of the Korean War. While in Korea he saw combat regularly, and lost most of his platoon in a friendly fire incident. It's unknown how he first came to Bullworth Academy, but he currently lives in a fenced in yard behind a broken down school bus on the school grounds. He is an alcoholic and spends much of his time either drunk or looking for a way to get drunk. He occasionally has flashbacks to the war, and may suffer from Post-Traumatic Stress Disorder. He is also collecting radio transistors with a great urgency, claiming he needs them to finish a device he's building before it's too late.

At an unknown point in time the Hobo was a member of the Bullworth faculty. He occasionally says he should go back to teaching, and calls Dr. Crabblesnitch a spineless weasel. The nerds mention that he was a former teacher in smalltalk. Miss Danvers occasionally announces over the PA system that "contrary to rumor, the old drunk by the school bus is not a former teacher at Bullworth". The exact nature of the Hobo's relationship to the school and its staff is unknown, however.

The Hobo's last name is Grant. One of the townswomen has a line of dialogue that states about a Mr. Grant and the Korean War, and in fact the game's data files list his name as Mr. Grant. It is vaguely hinted by putting various lines of dialogue together that Mr. Hattrick was responsible for the friendly fire incident in Korea. Another reference to Mr. Grant is Miss Kopke saying that she heard "that Mr. Grant was once a star of the Scottish stage", an allusion to his voice actor's theater career. Moreover, Mihailovich claims that Mr. Grant may have been the mayor of Bullworth at some point.

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Valve announced a change for Steam today that will make things a lot clearer for everyone, as developers will now need to clearly list the kernel-level anti-cheat used on Steam store pages.

In the Steamworks Developer post Valve said: "We've heard from more and more developers recently that they're looking for the right way to share anti-cheat information about their game with players. At the same time, players have been requesting more transparency around the anti-cheat services used in games, as well as the existence of any additional software that will be installed within the game."

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I played Cyberpunk at launch and while I had some bugs, I generally really enjoyed it and did each of the missions in the game,

I decided to replay it since it’s been updated a lot and I’ve found that I’m just bored when playing it. I think I spend about half the time just skipping dialog and the other half shooting.

The combat sections seem to pass too quickly just to have a bunch of story to wade through.

Maybe I’m just in the mood for a different kind of game.

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