this post was submitted on 23 Dec 2023
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I know this is human nature and this is nothing new. It's absolutely impossible to make something that everyone is happy with, but what's the need to be so destructive?

I recently finished The Callisto Protocol and in my opinion it's a great game but I remember people saying that "The game was so bad that they (Krafton) had to give it away (PS Plus) for someone to play it".

Oddly enough I probably like to contradict most people because another game I'm interested in playing is Immortals of Aveum and when I read one or another review people say that "It's just another generic dead game, like those generic trash Netflix series", I mean, is it really necessary to be so destructive? And I want to clarify, I don't give a shit what people say, if I like a game and I enjoy it I don't mind paying full price for it, and if I don't like it, I just don't do destructive reviews.

What I least understand about the gaming community and what I find most toxic is when they criticize others for playing something they like, like the phenomenon of criticizing Genshin Impact players or in the past the same with Minecraft. Do I commit a sin by playing something I like?

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[–] BetaDoggo_@lemmy.world 11 points 9 months ago (1 children)

Most of what you're describing is just review bias. Reviews are usually only left by people who either had a very positive or a very negative experience. Strong opinions are also more memorable and tend to get more attention.

[–] Xirup@lemmy.dbzer0.com 1 points 9 months ago

But what about when people give a bad opinion about something just because others do it? That's where my frustration comes from, when people praise or criticize something just because others in the community do it, but unfoundedly.

[–] Lunar@lemmy.wtf 9 points 9 months ago* (last edited 9 months ago) (2 children)

The Callisto Protocol that you played now is not how it originally released. It was patched and tweaked a lot.

Also the gameplay is flawed. See the combat system with more than one enemy and it gets wonky. One of the changes was exactly to make enemies less aggressive as before they would often gang up on you and lead to frustrating deaths.

I like The Callisto Protocol a great deal as well, but it is a game flawed in what matters most: The gameplay.

[–] ThunderingJerboa@kbin.social 3 points 9 months ago

I mean even from a core concept, melee with big animations just seems like an odd way to go for that style of game as you point out with multiple enemies. Also its brain dead simple unless they have changed it where you just go left, right, left, right. So difficulty setting basically just goes down to how tanky is this enemy (which is a pretty common way to artificially inflate a game's difficulty).

[–] Xirup@lemmy.dbzer0.com 1 points 9 months ago

I completely agree, it was funny to see that when an enemy attacked me the others stayed behind watching, I mean, dodging an attack is easy but if they all attacked me together they would massacre me.

[–] RedditWanderer@lemmy.world 7 points 9 months ago* (last edited 9 months ago)

I'm a game dev and have been a gamer for all of my 35 years on this earth.

The real issue is anonymity. People are not themselves online, especially not in game (not that I advocate for less anonymity). It's completely out of your control and best not to expect too much of it. Have your own fun.

Like that idiot who ripped out the Banksy stop sign an hour after it was revealed. We just can't have nice things, it's always been this way and always will. Poverty, injustice, discrimination, group dynamics, mental health etc.. all contribute to the mix.

I highly recommend a documentarish thing on YouTube from Dan Olson called : Why it's rude to suck at Warcraft. Very relevant to your question I think.

[–] Carighan@lemmy.world 5 points 9 months ago

I recently finished The Callisto Protocol and in my opinion it’s a great game but I remember people saying that β€œThe game was so bad that they (Krafton) had to give it away (PS Plus) for someone to play it”.

It's important to keep in mind that the internet is big.

Before the internet, we could not hear the opinions of people except the ones closest around us plus whatever got exposed through the news. Which in turn is vetted and filtered, partially to remove extreme choice of words and professionalize it.

However now everyone is on the internet, and there's a whole lot of humans around ([citation needed], obvs πŸ˜…). It's not difficult to find a handful that would review Callisto Protocol in a toxic manner. It's not difficult to find an ex-president that condones an insurrection while trying to steal federal secret documents, either. Given enough people to look at, you will always be able to find a few that do X or think Y. Now if you then again filter your view down to a myopic but selective enough choice, you will be able to include those people, making the context seem very extreme.

Ask yourself this: Of the people in your immediate IRL surroundings, how many have strong negative feelings about Callisto Protocol? (I bet most don't have any opinion, and most don't even game?) But if you select just people who played it, who had opinions on it, and then strong enough ones to write a review, of course you'll find a lot of toxic opinions.

[–] lurch@sh.itjust.works 2 points 9 months ago* (last edited 9 months ago) (1 children)

So I enjoy playing Spiral Knights. Since right after the game launched in 2011 there were always a significant amount of players around, claiming it was "dead" without further specifying what that meant.

Spiral Knights still gets new players every day and even though it's free to play, some people even spend large sums on it to gample for cosmetics or buy rare items from other players.

I have come to the conclusion that some people just have an insane definition of "alive"

[–] Xirup@lemmy.dbzer0.com 1 points 9 months ago

I don't understand sometimes the definition of "dead game" because as I mentioned Immortals of Aveum is a 100% offline game, what does it matter if it has 5 or 1000 active players on Steam?

[–] fugacity@kbin.social 2 points 9 months ago* (last edited 9 months ago)

As an add-on to OP, is it just my confirmation bias or are competitive games a trove for alt-righters? Never seen so many Trump supporters except in CSGO and rocket league...

[–] foggy@lemmy.world 1 points 9 months ago* (last edited 9 months ago) (1 children)

Pro tip:

Don't immerse yourself in any community because you love the thing.

Love the community. Love the thing. Love them separately.

I LOVE melodic death metal and progressive death metal. I don't wanna meet other metal fans. At all. I want to meet people who like what I like but not because what we both like belongs to some more amorphous superset.

You can love Tupac and hate hip hop. You can love Opeth, and hate Opeth, and still love Mikael akerfeldt, and still kinda hate him. You can love snowboarding, and think the culture is cringe.

Don't let the people who love the things you love make you feel differently about the things you love, unless it's those people you love or something? Idk. Crowds of people are dumb as fuck. Ignore them.

Unfortunately this is on par with "what is the meaning of life?"

Dozens of reasons I'm sure, but for me I've just noticed people in general have become much more cynical combined with needing instant perfect satisfaction.

A game cannot be simply "okay" anymore. It's either masterpiece or garbage. If a game can't beat RDR2 then it's immediately worthless.

One I keep getting downvoted to hell here about is Starfield. Constantly downvoted because I had the gall to say it's an okay game, that it's perfectly fine, that it runs okay, and I had fun playing it. I never said it was a great game, never said it was without flaws, but just the fact that I didn't throw it in the trash made commenters come out of the wordwork and rip my comments to shreds.

I don't know where this came from. Gamers have always been negative, but the last 5-10 years it's just gotten so much worse. Frankly I'm surprised developers have any passion for it at all anymore. They release a project they spent 5 years on, put their time, effort, and energy into, and there's about a 1% chance that people will like it and a 99% chance that they're going to be doxxed.

In the end, I've stopped watching reviews. I've stopped listening to the internet for what they like. I choose my own way. I buy games that look fun and play them, and you know what? It's been a blast.

[–] yesman@lemmy.world -1 points 9 months ago

Gaming culture is more toxic. It's because of GamerGate.

GamerGate was an online harassment campaign, conspiracy theory, and lie that the entire gaming industry was trying to ruin games by pandering to "SJWs". Women, queer people, minorities, and the disabled were being shoehorned into games as "forced diversity" in order to brainwash gamers into leftest politics. Worst of all, white cis hetero men were being forced out of the gaming space that always belonged to them.

Obviously, the solution to this dastardly plot was to dox, harass, and swat people declared, on the flimsiest evidence, to be behind this plot. Anyway, this was very successful and the tactics, bigotry, and mentality has so infiltrated online gaming spaces, most of the people being toxic today learned that behavior second or third hand from those who actually participated in Gamergate.

IDK if this was coordinated, or spontaneous, but the "alt-right" was very active a this time trying to meme Trump into the white house. Even skeptic spaces that are left wing about almost everything else became cesspits of Islamophobia.

[–] Lophostemon@aussie.zone -2 points 9 months ago (1 children)

Fat incel 40+ yo basement dwellers are unlikely to be positive people.

This is the real answer. A lot of heavy gamers are losers and are mad about spending their entire lives at the bottom of the hierarchy.