this post was submitted on 12 Jun 2023
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Gaming

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From video gaming to card games and stuff in between, if it's gaming you can probably discuss it here!

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recent: tears of the kingdom, or as i like to call it botw 1.2, its the same thing all over again just with one or two added gimicks, the open world is dead, npcs are boring and nintendo just got away with it like that

not so recent: i cant stand persona 5, joker and his entourage are annoying teenagers, the time management is a horrible gameplay addition and the artstyle is just a visual overstimulation

with that being said,~~ plz dont kill me~~

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[–] dwindling7373@feddit.it 2 points 1 year ago

Celeste.

I don't usually like platformers and Celeste didn't change my mind.

[–] what@sh.itjust.works 2 points 1 year ago (3 children)

Nier Automata. I played it for a few hours but it didn’t really catch me. I found the combat and the world too boring. People were telling me it gets better especially if you play through the multiple endings. I mean I couldn’t even get myself to finish it once… I just moved on to another game.

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[–] thurmshire@vlemmy.net 2 points 1 year ago (2 children)

The Assassins Creed series. It’s got all the things I love from the Uncharted and Tomb Raider games, I could just never get into it. Maybe I should have started from the beginning, I dunno. Arkham games were the same way, totally my preferred style of game and gameplay, but it just never grabbed me.

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[–] statlerwaldorf@vlemmy.net 2 points 1 year ago (3 children)

Final Fantasy 7 came out when I was in high school and I was getting more into PCs at the time and only had enough money for one. By the time I got around to playing FF7 years later, the graphics were way outdated and it never clicked for me.

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[–] figaro@lemmy.world 2 points 1 year ago (3 children)

stares with disagreement

Lol it's cool, we don't all have to agree. I'm curious, what are some games you do like?

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[–] bigoofn@beehaw.org 2 points 1 year ago

Just about any highly acclaimed cinematic games that take away control from the player via cutscenes or by completely lacking fail states thereby bringing the game to a halt until you press the one button they want you to for the illusion of engagement.

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