Rocket League.
Gaming
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Logo uses joystick by liftarn
Old School Runescape - an amazing game with so much content and depth in the end-game, as well as great experience in early-to-mid-game. However, the game is insanely grindy and it sometimes feels unbearable to actively train a skill for 20 hours straight in order to do a single task, or to go unlucky on a boss and spend 50 hours killing it over and over just to not get what you wanted. It does feel really good when you do finish a difficult grind, though.
Shenzen IO
I had some coding experience when I played it, but Oh god, I was not prepared. BUT I LOVE IT SO.
My laptop is currently eating shit, so right now it’s this mobile game called Solitairica. It’s just a solitaire roguelike, but the shuffling is truely random. Sometimes you go into a fight and the enemy just does their highest damage attack 4 times in a row and you literally can’t win without incredible luck.
OW2
Ark: survival evolved. It's the buggiest, moast bloated piece of unbalanced trash out there. But run your own server with decreased timers and higher gathering rates, plus the occasional mod abuse to circumvent some bugs, it's a great time with friends. Oh and just disable all the alphas. They're dumb. Your T-Rex shouldn't die from a random raptor.
Ark 2 is gonna be a fucking trip and if it isn't a massive buggy mess at release I will buy 3 copies.
The Sims 4. It's the worst game in the mainline series, but it has the best mods (which are the only thing making it playable) so I put up with it.
Every few months I come back to black desert and level some characters just to drop again. I don't like raiding from the more popular games but I also don't like the lack of direct gameplay of the more sandbox ones, so this bizarre sandboxy-themepark scratches a very peculiar itch of mine.
For a while it was Shotgun King: The Final Checkmate because I kept trying to go for 15 rounds in the endless mode to unlock a mode that I find underwhelming for how much effort I put into it.
Now it's just the pokemon fan game Pokemon Keishou because I'm being dumb and doing my best to do a gen 9* only run and am stubborn about trying not to lose.
*my box of members who helped in major battles does have non-gen 9 mons otherwise I'd still be stuck at the beginning of the game with a level 100 starter. Also, starter isn't gen 9 because it's not gen 9 starters. It ain't leaving my team either.
Binding Of Isaac Afterbirth - no other game I've ever played has made me so suspicious that the developer hates the player almost as much as they hate the main character. I've rage-deleted this game off my PC more than any other - which says a lot.
There's also Jagged Alliance 2 and all it's mods - inexcusably shallow world-building, a threadbare, low-stakes plot that nosedives in early game and never recovers, awful political subtexts and badly broken game mechanics (despite the miracles modders have managed to achieve with it) - yet it still (somehow) manages to be one of the best turn-based squad-based affairs around that inexorably tantalizes you with what it could have been.
Star Trek Online. Gods what a janky mess, but I keep coming back to it.
wizard101
no need to elaborate, all those who play/played it know
Apex Legends
Since my last post i am now lost to war thunder as well as eve online :'(
at least i kind of dont hate myself like i used to and can control how much i play now so i dont make myself completely miserable and only slightly miserable
Mordhau
Shadow Empire - it's so challenging, it feels amazing when you pull something off, but then at least half of the games are just getting rekt by the AI.
For me it's cod. I know I've played too much of this franchise and it's getting to the point where I don't love or hate all of these games as a whole it's turning into indifference which is a corporation's worst enemy. Can't make money if they can't even turn my very low standards into interest.
Gotta love a game to really hate it.