XP leveling systems and fast travel are bad mechanics that make games worse for their inclusion.
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I strongly dislike open-world games and prefer denser, hub-world designs. Open-world designs do not immerse me. They feel like busy work.
WoW is overrated.
I don't like Half-Life, even though I appreciate that it has an important place in gaming history.
Witcher 2 was more fun than Witcher 3. There, I said it.
Idk, just something about the super clunky controls and dated graphics (I played it about 4 years ago) made it extremely lovable. Witcher 3 had so much to do that I never got fully into the main story line. I'm probably an idiot though.