Okay, if I... if I chop you up in a meat grinder, and the only thing that comes out, that's left of you, is your eyeball, you'r- you're PROBABLY DEAD! You're probably going to - not you, I'm just sayin', like, if you- if somebody were to, like, push you into a meat grinder, and, like, your- one of your finger bones is still intact, they're not gonna pick it up and go, "Well see, yeah it wasn't deadly, it wasn't an instant kill move! You still got, like, this part of your finger left!" NO I'M NOT GONNA PUT YOU INTO A MEAT GRINDER. I'M NOT GONNA PUT YOU INTO A MEAT GRINDER. NO. I'm making a reference to the fact that, like, if I, like, if I were to get fucking KILLED... I don't know, YOU KNOW WHAT I'M SAYIN'. If- if- okay, if you were to- okay we're gonna take humans out of this, if alien Globgobglobgo 1 fuckin' shoots a disintegrating ray at alien Globglo 2, if there's only fucking TEETH LEFT, it's- it's fucking you're dead, you're dead.
"If I were to put you in a meat grinder," goddamnit, it's so fucked up! You understand what I'm sayin' though, I'm not actually saying that I'm going to put somebody in a meat grinder, goddamnit. Whatever.
ShittyDarkSouls
Let's start up the meme factory again, FromSluts!
For trashposting and memes about Souls games developed by FromSoft.
Be civil and don't make me write rules here.
This was so completely unexpected but I knew exactly what it was and it went exactly as it did in my mind in the first few words.
Iirc the context was Jerma's chat was telling him that he needed to level health and that there were no instant-kill moves in the game; which was why I felt like it was appropriate.
I love that man
Have always leveled vigor first thing to like 30. Staying alive longer, whether to better learn a moveset or slowly deal more damage before taking enough damage to kill me, has always seemed like the most valuable asset, until at least the first softcap. Then, maybe, other stuff.
Me: Vigor 99
As a quality build, I feel this intensely
I really felt it in Elden ring. I did dex/faith, but then needed a little bit of strength for weapon X, oh and a little bit of arcane for incantation Y.
By the time I was ready to invest in health, enemies were hitting pretty hard.
Yeah; when I've replayed ER, I've found that 'enough stats to hold the weapon you want', plus probably 14 faith for 'flame cleanse me', and then split the level ups between health / vigor / 'whatever your weapon scales best with' works very well.
I played through all of DS1 / 2 / Scholar / 3 at SL1 in preparation for ER coming out (Scholar was by far the hardest) but ER has a lot of enemies that seem designed to punish 'reflex rolling', it's much more punishing on low-health runs than what's come before.