this post was submitted on 28 Sep 2023
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I've been recently been thinking about Arkane Studio's Prey which is a immersive sim, with a pretty good rogue like dlc, that probably has one of the strongest hooks of any game I've played. If you liked Halflife, System Shock, or Deus Ex it's definitely worth a play.

Are there any titles that might not have been commercially successful that you feel everyone should give a shot?

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[–] Navar4477@sh.itjust.works 16 points 1 year ago (3 children)

I feel like Outer Wilds was drowned out by Outer Worlds, and the two often get mixed up, usually to Outer Worlds’ favor.

One of my top 10 games.

Mannnn. Outer Wilds is so freaking good. I had put it off for a while, but then last year I decided to go through it. It managed to be the perfect game at the perfect time. Raw intrigue and fascination turned into somehow helping me cope with the loss of my sister and dad who I had lost very recently at the time.

[–] Kyoyeou@slrpnk.net 2 points 1 year ago

I've never heard about Outer Wolrd, however, have been recommended Outer Wilds and it was supposed to be my summer game (but I forgot)

Outer Worlds is an actual work of art that still manages to play and feel great.

[–] kromem@lemmy.world 12 points 1 year ago* (last edited 1 year ago) (2 children)

Uplink - A hacking sim game that's actually quite addictive in a playthrough. Will make you feel like you're in the movie Hackers.

Spycraft: The Great Game - An adventure game that had as consultants CIA director William Colby and KGB Major-General Oleg Kalugin.

I don't know a lot of people that have played these, but they definitely rank up there for me as some of the more interesting and unique games I've played over the decades.

[–] FrozenCorgi@lemmy.world 6 points 1 year ago (1 children)

Shoutout to Uplink! Not something you look to for realism, but it's a really well designed hacker sim. Lots of fun!

[–] Elevator7009@kbin.run 4 points 1 year ago

Played Uplink as a kid, later learned about fragmentation for computer memory. Was cool to find out the inventory system wasn’t just a cool game mechanic but was based off how actual memory works.

[–] redhorsejacket@lemmy.world 5 points 1 year ago

Heyyy time to see if the benefit of 10 years helps me complete Uplink.

[–] Epicurus0319@sopuli.xyz 11 points 1 year ago

No Mans Sky. It used to suck, but now I find it quite fun

[–] NaibofTabr@infosec.pub 7 points 1 year ago (1 children)

Jazzpunk, everyone should play Jazzpunk.

Far: Lone Sails is a beautiful art piece with unusual gameplay, and the sequel is great too.

Bedlam is kind of a love-letter to 90s and 00s FPS games. The gameplay isn't amazing, but if you spent a lot of time in games like Quake, Unreal Tournament or Halo CE back in the early days of online multiplayer, this game is for you.

Kairo is weird.

Sable is an interesting adventure with a really nice art style.

Interplanetary is an excellent strategy game about firing weapons at other planets.

Neon Drive is a fun rhythm game with 80s aesthetics.

Bastion is well worth your time.

[–] mrbubblesort@kbin.social 7 points 1 year ago

Bastion was huge when it came out. It definitely got forgotten after a couple years though.

[–] Littleyush@lemmy.world 7 points 1 year ago (3 children)

If you can handle dying a lot while learning the ins and outs of the world, S.T.A.L.K.E.R.: Anomaly is a wonderful package completely for free. Especially if you add the G.A.M.M.A. modpack to it, makes the game play significantly deeper, much harder (in some bullshit and also fair ways), but also just crazy immersive; makes you feel like the actions you take do matter, but if you were to die, you'd just be another loot bag for some other Stalker to come across

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[–] hackitfast@lemmy.world 6 points 1 year ago
  • The old Thief games (succeeded by Dishonored)
  • Condemned: Criminal Origins

Those are the two I got for now.

[–] 0XiDE@lemm.ee 5 points 1 year ago

The Way is a fantastic adventure with a surprisingly rich story. Totally flew under the radar and exceeded every expectation I had for it.

[–] GrayBackgroundMusic@lemm.ee 5 points 1 year ago* (last edited 1 year ago) (1 children)

Hardspace Shipbreaker. You're a wage slave (literally) in a space dock, taking apart ships and throwing the bits into the right bins. Doesn't sound super fun, but it is. 1) You're chopping up ships but you get to use LASERS!!! and the energy grappling hook. So satisfying. 2) The physics is 90% spot on. You're in 3d, but it's not purely inertial. There's a dampening field that slows things down, so it doesn't get too outta hand. There are a couple of other quirks, but they're not hugely impacting. 3) The soundtrack is perfect. It's a very bluesy, banjo style for a very bluecollar type job. 4) The voice acting is amazing. Every line from Weaver is just perfect. You hate Hal with a passion (you're supposed to). The writing is a little hammy, but they have to rush it bc it's really a minor bit of the game. (Spoiler, it's very pro-labor and anti-capitalist, so if that triggers you, don't play it.)

Hardspace: Shipbreaker - Launch Trailer | PS5 Games It's also on PC and game pass.

I've played it thru twice. The first time as-is, but the 2nd time I shut off the "15 minute shifts" option. I think that breaks things up too much. I think open-shift is better. I bought the vinyl soundtrack. I'm not a huge fan of vinyl, but this is the right style of music that would benefit from it.

Hardspace Shipbreaker - OST Full

Hardspace: Shipbreaker - Americana Beats to Chill to

Underappreciated for sure, but to be fair, it's super repetitive. If they'd added a secondary component or loop where you could black market trade or participate in the economy of the game some how to drown out the monotony of breaking the same ships over and over, I'd have played it more.

[–] OrderedChaos@lemmy.world 4 points 1 year ago (1 children)

Avent rising. They should have had a sequel but I know it would have likely just gotten botched and I would have hated playing it.

[–] Mirshe@lemmy.world 3 points 1 year ago

They were supposed to have a whole series IIRC, but the contract got cancelled because the initial offering didn't sell very well. It didn't help that the marketing didn't really know how they wanted to talk about the game.

[–] ono@lemmy.ca 4 points 1 year ago* (last edited 1 year ago) (4 children)

Wildermyth is a lovely combination of storytelling and tactical combat. My only significant gripe is that I want more of it: More tales, more character customization... just more. (Although I now see that a cosmetic pack is available; I'll have to check it out.)

Gigantic caught my attention when I was looking for an Overwatch alternative, because of the art and the praise from fans. I wish development hadn't shut down before I had a chance to play it. (I hear there's an unofficial client and server out there somewhere, though, so maybe I'll get to at least try the work-in-progress that was never finished.)

[–] Fedegenerate@lemmynsfw.com 3 points 1 year ago

Wildermyth is just so endearing I loved my time with it.

Taking the same character through each campaign was pretty fun like I was making a serialised demi-god: Doofus and the mountain horde, Doofus and the ancient threat etc. Because characters age though the campaign, it has interesting implications in the world lore. Like we're an archivist document the various legends of Doofus, acknowledging where they contradict and maybe speculating on how the differences in each culture's legend of Doofus reflects back.

Downside is I optimised the fun out of the combat in always having Doofus at the center of the strategy, each encounter then played out the same.

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[–] yuunikki@lemmy.world 4 points 1 year ago

Project x Zone 1 and 2

Probably my favorite crossovers in video games besides smash ultimate

[–] MossyFeathers@pawb.social 4 points 1 year ago* (last edited 1 year ago)

Hylics 1 & 2. There's actually a sorta sleeper cult around the games where it seems like a lot of people know of them or have played them, but no one ever talks about them. Pretty standard action-rpg but everything's claymation. Oh, and the second game changes genre multiple times.

Cruelty Squad. Amazing immersive sim. Looks like trash, best gameplay I've encountered in a while. That game goes hard.

Bomb Rush Cyberfunk. I thought this was more popular, however considering how many people give me a "what's that" when I mention it, it makes me think it wasn't as popular as I thought. It's a very well made spiritual successor to Jet Set Radio Future. Even has JSRF's composer on a few tracks.

QT deserves more eyes on it for being an incredibly cute and wholesome parody of PT. There's a free "demo" version on Itch.io, and if you like that then I'd highly recommend buying the full version on Steam.

E.Y.E. Divine Cybermancy. This game is... hm. Basically it started off life as a Warhammer 40k game, but got released as something else due to the studio failing to secure the licenses they needed for WH40K. It's a much older indie game from back when Valve had standards regarding what made it onto steam. It's also kinda special because it's one of the few times the Source engine was used commercially outside Valve. It's also pretty jank, but overall pretty fun. It's got some pretty decent RPG mechanics on top of a first person shooter, complete with classes. You can hack basically anything but also anything can hack back. A door can hack you.

[–] Rainman@feddit.de 4 points 1 year ago

Marvel's Midnight Suns. It wasn't a huge flop, but not successful enough to get a sequel, which makes me very sad. I think it failed because it had a useless ingame shop, which made the game look like another cashgrab, when in reality those who bought the Legendary Edition have every skin included. Legendary edition has often been on sale for 50€ and that's definitely worth it. I enjoyed the game a lot and both the base game and DLC offer great characters that are both fun to talk and to play with.

[–] stopthatgirl7@kbin.social 3 points 1 year ago

Hands down, Devotion by Red Candle Games. It was only on sale for a week when it came out, and was getting well-deserved rave reviews, but was pulled because an idiot put in an art asset that said “Xi Jinping Winnie the Pooh moron,” and Red Candle’s Chinese partner lost their business license and pulled the game from Steam. GOG was going to carry it, but they wimped out because Cyberpunk 2077 was about to come out in China, and they didn’t want to risk their sales, so they claimed “gamer voices” for why they were backtracking on carrying it, and refused to answer anyone asking them for details. The game is available, but only on Red Candle’s website,
but they were only able to get a store up and running after people had forgotten about the game.

It takes place in 1980s Taiwan, and is an amazing domestic horror - you play as the father, Du Feng Yu, cycling through three different years of his family falling apart, trying to figure out what happened to his young daughter. Some parts of it just hit way too hard, like this screaming argument between Du and his wife, when you’re playing as the daughter listening to it from her bedroom. It gets heavy. And then there’s the tongue thing. IYKYK.

I absolutely love this video by Jacob Geller, An Uncanny Really, looking at how Silent Hill 2 and Devotion handle the uncanny. Devotion absolutely deserves to be compared to Silent Hill 2.

This video, by Super Eyepatch Wolf, Devotion: The Most Disturbing Game You Can Not Play, is also really good, and opens with a lot of history for understanding Red Candle’s first game, Detention, which is also really good and takes place in a high school in Taiwan in the 60s during the White Terror.

[–] Jeanschyso@lemmy.world 3 points 1 year ago

Offworld trading company was an amazing PvP game but "economics" never was gonna sell.

[–] Buddahriffic@lemmy.world 3 points 1 year ago (1 children)

I've been interested in Soulslike games and got Code Vein on sale recently. I think I'm about halfway through and it's pretty good. Playing at the 2nd hardest difficulty, dying here and there but also one or two shotting most bosses, which suggests it's found a good sweet spot for difficulty where it's not overly punishing but also not trivial, though I kinda wish I had started it on the hardest difficulty. I'm not sure how popular the game was but I suggest it.

[–] SevenOneHeaven@lemmy.world 3 points 1 year ago (1 children)

The ultimate anime waifu creator. I'd also recommend giving it a try for any souls fans out there. Also don't be ashamed if you look up a guide on the cathedral.

[–] Buddahriffic@lemmy.world 3 points 1 year ago

Haha walking into the cathedral was a cool gaming moment. I get there and am looking around, wondering who could have even built this, and then Louis asks "How is this even possible?"

They did a pretty good job with the follower conversations. Yeah, the random ones can get repetitive, but it added a bit more depth when Louis voiced what I was thinking. In another (annoying) area, as you get to the end, he says he hopes we're done here soon.

[–] ggnoredo@lemm.ee 3 points 1 year ago (3 children)

The Talos Principle It's not just a puzzle game.

[–] Nyanix@lemmy.ca 2 points 1 year ago

Good timing, too, Talos Principle 2 was just announced

[–] Buddahriffic@lemmy.world 1 points 1 year ago

Nice, that's one I have in my library not yet installed. Bought it when there was a cheap bundle with others by that company, but was mainly looking at The Place which kinda turned me off of those style games. I'll have to be sure to give it a shot now.

[–] RizzRustbolt@lemmy.world 1 points 1 year ago

Needed more crates.

[–] CharlesReed@kbin.social 2 points 1 year ago* (last edited 1 year ago) (1 children)

I'm not sure how successful it was, but there's a fun horror (mostly) walking sim called Apsulov: End of Gods. It's based on Norse mythology and has a refreshing take on Loki, especially if you're tired of everything Marvel has put out. The visuals are great too.

There's another one called Close to the Sun that's essentially, "what would happen if Nikola Tesla built a giant fucking cruise ship for the world's smartest minds at the time and then everything goes wrong?". The story is really interesting, and I've been hoping for a sequel.

I don't think Murdered: Soul Suspect did very well from what I remember when it came out, but I had a ton of fun playing that game. They could have done way more as far as mechanics go, and some aspects are pretty cheesy, but I'm a sucker for detective games and trying to piece together information.

Speaking of which, The Painscreek Killings is so good. You play as a reporter who's tasked with invesigating a cold case in a tiny abandoned town. I really liked this one because there is absolutely no hand holding when it comes to playing detective. You absolutely have to figure everything out yourself. Back when I used to stream, I had a regular viewer tell me it was their favorite game that I played, because listening to me trying to figure out the story and my next step was like listening to one of those old crime radio shows. It's one of the few games I wish I could play again for the first time, since I know the outcome now and how everything fits together. The developer is supposed to be making another similar game, so I'm eager to see how that goes.

[–] kromem@lemmy.world 4 points 1 year ago (1 children)

Murdered: Soul Suspect

So fun story...

The year this was being shown at E3, I got my best friend in as my 'photographer' for the show under a press pass, and set up a bunch of private gameplay demos of games (by this point nothing interesting was shown on the show floor anymore).

When we went to our appointment at the Square Enix booth, they immediately ushered us into a room with nothing but two Japanese guys, and were like "ok, go ahead and ask your questions."

Apparently they thought we'd sat through an earlier gameplay demo which they never set up, and we were suddenly sitting with the game director and their translator for a half hour interview about a title I hadn't even seen or knew anything about - and an interview conducted through a translator on top of that (and I'd intentionally been trying to avoid ending up in interviews in the first place).

It was one of the more surreal experiences I've had in life, and very much reminded me of the times I'd be in a book discussion in high school for a reading assignment I hadn't done, frantically grabbing on to any thread that seemed legit and running with it.

[–] CharlesReed@kbin.social 3 points 1 year ago

Oh man, that's great. I can only imagine the relief you had once it was over.

[–] Abnorc@lemm.ee 2 points 1 year ago

Environmental Station Alpha is a good metroidvania IMO, and it has just over 1000 reviews on Steam. It has good platforming, combat, sound design, and chunky pixels. Not the most expansive or complex metroidvania, but it’s surprisingly polished and costs less than $10.

[–] Cralder@feddit.nu 2 points 1 year ago

Mirror's Edge Catalyst. Everybody loved the first game, but nobody played the second game, including me for a good few years. But once I decided to try it I realized how much I had been missing out. It's really good. Making it open world really works. There is fast travel but I never once used it because just running around is so fun. If you liked the first game, please try Catalyst!

[–] Nobsi@feddit.de 2 points 1 year ago

Deathkarz 1999.
Had more Hours in that game than in iRacing now

[–] caut_R@lemmy.world 1 points 1 year ago (1 children)

N64 Timesplitters, had tons of fun with friends in that

[–] plantedworld@lemmy.world 1 points 1 year ago (1 children)
[–] caut_R@lemmy.world 1 points 1 year ago (1 children)

I‘ve never had a Gamecube so it was probably PS2, it‘s been a hot minute lol

[–] plantedworld@lemmy.world 2 points 1 year ago (1 children)

I think it did launch on ps2 too so could have been

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[–] Kolanaki@yiffit.net 1 points 1 year ago* (last edited 1 year ago)

If you like Soulslikes The Surge is a really good sci-fi take on the genre. It succeeds in the vagueness, the atmosphere, and the combat. It has a bit of a gimmick with how you obtain parts by targeting and dismembering limbs which is really fun. However the story kinda goes off the rails near the end and the last few areas of the game are arguably the worst designed levels of the game. Plus the boss fights can be a PITA despite being super cool design wise.

I don't see it brought up as often as things like Nier or Mortal Shell though, and IMO it's better than both of those.

[–] Damage@feddit.it 1 points 1 year ago
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