this post was submitted on 13 Jun 2023
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I'm currently playing Diablo IV (and having a blast with it) but finding one small gripe which I only think is going to get worse and probably stop me playing it completely in the long run.

My girlfriend is currently pregnant. This means in 6 months time we'll have a newborn. With this in mind I'm expecting to only be able to grab a few minutes at a time to game and even when I think I'll have longer I may end up jumping off at short notice. This means I'll almost certainly come to rely on games which I can pause. Unfortunately this isn't possible with Diablo IV since it requires an always online connection even though I'm essentially playing it as a single player game.

What are other people's thoughts?

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[–] DrLongTRL@feddit.de 5 points 1 year ago* (last edited 1 year ago) (1 children)

If the game actually does something useful with that connection, I don´t have a problem with it. Examples:

  • MSFS does the processing of the terrain and it´s details off site. Also things like live weather and traffic obviously need a connection.
  • Souls games allow you to leave messages and read messages from other players. Also you can help or attack other players in their game, which is super useful and fun.

However, sometimes the always on is just a way for the devs to battle piracy. In which case its hurting the actual gaming experience.

I´m not familiar with Diablo 4 to be honest. So, in my understanding, the fact that it need an internet connection alone can´t be the reason for not being able to pause the game, right? There must be some real time interaction going on between your "world" and the worlds of others.

EDIT: Hm, I read up on it for a second and it seems like there is a portal that you can use to teleport to a safe place? A town? Supposedly you can even do that from within a dungeon AND even teleport back to the same place?

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[–] tom 4 points 1 year ago (2 children)

Hate it as I have a Steam Deck so I just wouldn’t play it if it needed an online connection as I play a lot when travelling.

Happened when I was away with some mates and we tried to play FIFA which needed an initial online connection to Origin. Was infuriating trying to get it work with bad mobile connection

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[–] skimmilk@beehaw.org 4 points 1 year ago

If it’s a singleplayer then no, I don’t think there are any reasons to have singleplayers to be always online. It can have online features but shouldn’t be a requirement

[–] RiseAndShine@beehaw.org 4 points 1 year ago

Complete dealbreaker for me. You'll never actually own games with such models, as you are completely dependand on the publisher. Once they pull the plug, you can't play the game you paid for. Server probleem? Sorry, you can't play right now. Traveling? Sorry, can't play.

It is also generally bad for modding and the overall user experience. These kind of games often have DRM that don't allow for modding

[–] Saauan@beehaw.org 4 points 1 year ago

I think it might be a good anti-piracy measure. But it's really sad for the accessibility of these games as a whole, especially when it is possible to play the game without any online features.

I'm a big fan of the Steam Deck and Nintendo Switch ability to simply turn into sleep mode, which allows me to pause very easily games. But I guess that's not possible with online games :/

[–] rgalex@lemmy.world 4 points 1 year ago

I don't like it. I play with a Steam Deck from my bed and the Wi-Fi connection is pretty bad from there. I easily loose connection every five minutes.

That means I can't play any games that require constan online connection, which is a bummer.

[–] loops@beehaw.org 4 points 1 year ago (2 children)

it requires an always online connection even though I’m essentially playing it as a single player game.

That is awful. What are their reasons for that?

[–] Deestan@beehaw.org 3 points 1 year ago* (last edited 1 year ago)

It prevents the most obvious cheating like savegame editing, save scum item duplication, and similar. If the game has PvP, an item shop or leaderboards while still allowing your game character to be taken online when you feel like it, it makes technical sense.

If you don't want to participate in leaderboards and just play single player and maybe co-op or PvP with trusted friends or on a curated server (like people do in Minecraft, Space Engineers, Terraria, old school shooters...), it's just a degradation.

Much easier to monetize when the game is a live service, compared to pure offline game where you the player has all the control. It's a disgusting trend.

[–] emergencycall@fedia.io 4 points 1 year ago

I fuckin hate it. Total bullshit

[–] HERRAX@lemmy.world 4 points 1 year ago (1 children)

I hate the "always online, always changing, sudo-mmo"- genre that's becoming the norm with certain publishers. Avoid anything GaaS-like unless it's something I feel the need to experience. In this case I just play Grim Dawn or some other great arpg whenever I get the itch for the genre! Lets me play multiplayer when I want to, and just play real singleplayer whenever I want to.

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[–] dcooksta26@lemmy.world 4 points 1 year ago

I don't like it and try not to play games where it's a requirement. Especially in single player games.

[–] aerir@sh.itjust.works 4 points 1 year ago (1 children)

I have accepted the fact that this would be the new normal since Diablo 3 and the infamous error 37. It was a problem back then when good internet is hard to come by. But at 2023, unless there's zero online elements in a particular game, I have no issue with always online requirement.

Good that we still have great titles from Nintendo eg. TotK

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[–] Varyag@beehaw.org 4 points 1 year ago

Unless it's an online multiplayer game, it's an instant Nope button for me. I generally refuse to be locked out of my singleplayer content if I lose Internet connection, your servers go down, or worse... get shut down intentionally due to licensing deals ending.

[–] sorenant@lemmy.world 4 points 1 year ago* (last edited 1 year ago)

I wouldn't buy such game. "Would" because so far none of the games that interests me required constant connection. I don't play multiplayer games to begin with so it's easy to avoid.

[–] Captain_Pieces@beehaw.org 4 points 1 year ago

Personally it's never effected me but it feels like a really dumb decision made by ignorant suits. The fact that pirates get a better product than paying customers is pretty sad.

[–] Sinfaen@beehaw.org 3 points 1 year ago

How am I supposed to play an always online video game on the plane

The always online is bad. The micro-transactions are worse. I'm tired of being told "But it's just cosmetic!" Yeah, well that used to come with the game too. "They need to be able to make more content!" Yeah, it's made over 666 million dollars. They can afford more content. "At least it's not..." That shouldn't exist either.

Games, and expansion packs. That's it. Day one MTX is insulting. "here's your game, pay to unlock more of it" should not be a thing we accept. At this point I half expect a back-slide to pay full price and then a sub to actually play the game. I can not wrap my head around why people defend it, I've stopped buying games with MTX entirely.

Diablo 2 resurrected is quite good, though. Nailed that one.

[–] GiuEliNo@feddit.it 3 points 1 year ago (1 children)

I hate it I try to always avoid always online drm but sometimes it's really impossible, i'm gonna be honest and say that i got some issue with my steamdeck for them. (f u ubisoft btw) So if i find that a singleplayer game needs an always online drm i just don't buy it.

[–] loops@beehaw.org 4 points 1 year ago

Same. I really loved the first two Diablos, but I wouldn't touch the new one because of it. I'll just wait a decade or so and emulate it.

[–] April@fedia.io 3 points 1 year ago

The games I play usually don't support online at all lol. So a game being only online is kinda a deal breaker for me lol.

[–] Super_Stone@feddit.de 3 points 1 year ago

I dont like always online games, since I have had connection issues for a long time before I moved which made it almost impossible to play multiplayer games for me. And now my W-LAN card on my computer died without the option to use LAN. I am already glad that I can still access Denuvo "protected" games since those need to send some stuff to Denuvos sometimes.

[–] catcarlson@beehaw.org 3 points 1 year ago

Definite no from me. Applies to all apps, really: there should always be an offline mode unless always-on is absolutely required (i.e., accessing a website/API is the app's sole purpose).

This is a big problem for me with mobile games, since developers seem to have forgotten that cell service is not universal, capable of failure, and often metered.

Of course, there are still annoying edge cases. A bunch of apps I have don't strictly require always-on connection, but they have a check-in at startup. They skip the check if you have no service at all, but if you have service without data, they just sit there without timing out.

[–] withersailor@aussie.zone 3 points 1 year ago

Nah. I don't have a reliable or constant connection. Constant online anything doesn't work.

[–] ImplyingImplications@lemmy.ca 3 points 1 year ago

I have avoided the Hitman series because of their always online requirement. One day I loaded it up only to be told I couldn't play their single player game because their servers were down for maintenance.

I'm not paying $60 for a single player game that I won't be able to play when the company has server issues.

[–] Bretzel@lemmy.world 3 points 1 year ago

Very bad idea and I don't understand why it is becoming the norm. Let's say you want to play again Diablo 4 in a few years (probably because you will be taking care of your kid) but all the player base has disappeared. If Blizzard cuts the servers to save some money, you will not be able to play the game on an official instance, even if it is only single player. Let's say the servers won't shut down down, another issue remains. Users who want to play in public areas or when travelling won't be able to launch the game (rip steam deck users).

[–] Rhabuko@feddit.de 3 points 1 year ago

Last month, construction workers did something in our street. I didn't have Landline Internet for a whole week. Always Online is pretty horrible for single player games.

[–] amanneedsamaid@sopuli.xyz 3 points 1 year ago

If a game has a single player mode without features that require internet, and isn't accessible without wifi, thats just lazy design imo.

[–] a_cat@beehaw.org 3 points 1 year ago (1 children)

I really dislike it, but it won't stop me from buying a game. I was recently without internet and went to play a game on my Steam Deck and was surprised to find a game I had been playing required access.

What bugs me most about it is that it seems like everything these days is tilted towards the companies. If a game doesn't require the internet, the only reason it's there is to collect data on what you're doing and maybe to help enforce DRM. It's bad enough that I can only rent games from Steam (although bless Valve for making gaming on Linux so good), now I can't even play the games I "own" if I don't have a pipe back to the company? Ugh.

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[–] raresbears@lemmy.blahaj.zone 3 points 1 year ago

Hate it with a passion

[–] lionel@toot.coupou.fr 3 points 1 year ago* (last edited 1 year ago)

@Parellius
I despise them. I only buy them if I'm going to play online with friends but I know at some point if I want to play solo I'm going to have to get a "less connected" version of them...

Now if I only need the solo experience, well...

Another issue arises now that handheld PC gaming is getting more and more popular. Those games will definitely ignore a big part of their potential customer base, and I assume suffer the consequences

[–] Recant@beehaw.org 3 points 1 year ago

Always online games really bug me. For someone like myself that goes out to sea for several weeks as part of my job, I won't have connection during those time periods thus I can't play the game I played.

Additionally, if the company removes the servers that the game connects to once the game has been out for whatever they determine to be "long enough" the game becomes unplayable

I haven't seen an upside for always online games only downsides. Totally understand that games with an online multi-player component need that internet connection but there is no reason, that I have seen, that are single player games or have single player components need always online connection.

[–] crisinho@feddit.de 3 points 1 year ago

I try to avoid games with always online as much as possible but sometimes you don't have choice. If you want to play Diablo IV there's not much else you could do. But at least Diablo has some form of multiplayer. If you have a solely single player experience with always online, it's just bullshit. The DRM is only punishing players that pay for the game. If you insist to implement this kind of DRM then please go ahead but then you also have to run the servers forever. If you don't then why should I buy your game?

[–] Opteryx@beehaw.org 3 points 1 year ago

Diablo 3 is always online and lets you pause in all single player modes. Always online isn't the issue - the issue is games that are multiplayer only, like Diablo 4.

[–] ackthxbye@feddit.de 3 points 1 year ago

I refuse to buy always-online games. Not being able to pause is just dumb (and probably could be fixed if Blizzard would still give a damn). But not being able to mod the game is a deal-breaker for me, an ARPG that can't be modded is not worth my time.

[–] Souvlaki@beehaw.org 3 points 1 year ago

It has no place in single player games and turns me off from playing them. There's no real reason they exist other than removing the ability to use cheats (which should be allowed in single players games imo) to obtain items or boosts that are only available on their cash shop. It also ties in to the Game As a Service model which i've come to detest; usually because they have a constant stream of updates that tries to monopolize your free time, whereas i am the kind of player that can say "ok this is done".

Games that offer multiplayer in addition to single player, such as D4, should allow you to have a single player save that's offline, can be paused and anything goes.

[–] MobBarley@beehaw.org 3 points 1 year ago

definitely a turnoff for me.. years ago when I first discovered Diablo 2 on an old computer at a place I was house-sitting at, I had no internet whatsoever.. nothing
that game kept me sane in so many ways
eventually several months later I managed to leech some web access from an old construction yard or something behind the place, but that's a story for another time..

[–] Zebov@lemmy.world 2 points 1 year ago (3 children)

Absolutely detest them. I still consistently play old games because they're a blast and make me remember when I was a kid. That won't happen for my kids with their games, as the servers will be long gone and close to zero companies are going to spend more time updating the game to not need a server. I'm an old man yelling at my lawn, but games went from trying to entertain to trying to suck every cent they can out of you.

One of my biggest enjoyments is hacking games up as well. You can learn about coding (set ammo to -1 - is it unlimited, 0, or game crashing). Sometimes it's fun to be a god after a stressful day. Sometimes my kids play with me and I don't want to have to tell them no, worry about them dying every couple seconds and getting frustrated, or having to drop it altogether.

I just want to buy a damn game and play it how it entertains me the most - not have to deal with server errors, not have to deal with 12 year olds screaming, not have to deal with people who have far more time than I do being 1000x better.

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[–] Anabriated@beehaw.org 2 points 1 year ago (2 children)

Ironically I think GTAV did a pretty decent job of this - you can pause at any time during the single player, however I don't remember if it requires a connection to play single player mode.

Imo if a game has a single player mode, being online for it should never be a requirement.

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[–] jherazob@beehaw.org 2 points 1 year ago

If a game demands always online, I'll avoid it, period. These days I have no interest on stuff like that.

[–] BlackCoffee@fedia.io 2 points 1 year ago

It made me stop buying games and consoles in the first place.

You have to be online, the game has to be downloaded on the system, there will be bugs and it has to be patched.

Just let me buy a game and play it. I may sound like an old fart but I really enjoyed the days that I could go to a store, buy a game and play it immediately on my console.

Especially the fact that bugs are literally shipped like features now and you just have to accept that your game of 80-90 dollars is ridden with bugs, yeah fuck off really.

[–] ngwoo@beehaw.org 2 points 1 year ago

I probably hate it less than most people but it doesn't excuse bad design. Warframe, for instance, requires you to always be online - but if your instance is set to Solo, you can pause the game.

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