this post was submitted on 03 Apr 2024
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[โ€“] GenderIsOpSec@hexbear.net 13 points 7 months ago (1 children)

most genres pretty much got their formula down in the 90s and have only done UI, writing and graphics improvements since then. They also made the gameplay worse and less deep in most of them too edgeworth-shrug

[โ€“] GalaxyBrain@hexbear.net 8 points 7 months ago

And the pretty much part is important. It wasn't completely boiled down to a formula yet, but common conventions were established enough so.youd know what to expect for the most part within a genre but not so much you (or specifically i) can't tell what the gsmeplay difference even is between games by looking at footage most of the time. It seems like every TREEREPLEE AAAAAY game in the last decade or so is a third person action shooter with rpg and crafting elements, there's your longstanding franchises that may be like...only one or two kinds of game but gameplay wise it seems everyone is trying to make there games a bit of everything at once and it all just looks boring as hell. The newest game I've played that wasn't either Nintendo (who are evil too but as far as games they make fall out of what I'm talking about) and indie games is Fallout New Vegss