this post was submitted on 30 Mar 2024
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[–] BambiDiego@lemmy.world 26 points 8 months ago (1 children)

CDPR also saw no place for a crunch culture in game development... Until they did

[–] echodot 1 points 8 months ago* (last edited 8 months ago) (1 children)

Crunch is only necessary if something has already gone pretty seriously wrong, either it was feature creep or the time scales were unrealistic, or you pull a Bethesda and try to build a game that's way outside the scope of your own ancient game engine.

[–] Archelon@lemmy.world 8 points 8 months ago

Unethical working conditions are never necessary.