this post was submitted on 08 Feb 2024
14 points (100.0% liked)

Gaming

70 readers
1 users here now

founded 2 years ago
 

The sequel to well-received underwater survival game Subnautica will be a live service game with both multiplayer and single player adventures. The news was revealed by indie developer Krafton and has…

you are viewing a single comment's thread
view the rest of the comments
[–] absquatulate@lemmy.world 16 points 9 months ago (12 children)

Much-needed clarifications from the dev:

Hello Subnauts,

A few of you noticed some information shared online by our publisher, KRAFTON 🕵

While some of the news is exciting, we’d like to clarify:

Early Access is not intended for release in 2024, but we plan to share a lot more information later this year!

In reference to “Games-as-a-Service,” we simply plan to continually update the game for many years to come, just like the previous two Subnautica games. Think our Early Access update model, expanded. No season passes. No battle passes. No subscription.

The game is not multiplayer-focused. Co-op will be an entirely optional way to play the game. You’ll be able to enjoy the game as a single-player.

As always, we are so proud and incredibly grateful to have such a passionate and engaged community, who love the Subnautica games deeply. 

Thanks for keeping an eye out for any news about our progress on the next game.

We’re so excited to show you what we’ve been working on and hope that you love it as much as we do.

– The Subnautica Team

[–] RandomStickman@kbin.social 15 points 9 months ago (9 children)

They definitely shouldn't've used the term “Games-as-a-Service”

[–] Deceptichum@kbin.social 5 points 9 months ago* (last edited 9 months ago) (6 children)

It doesn't sit right, why they would use that full well knowing what it actually entails?

This feels more like PR damage control, instead of just saying its not GaaS and the claims were a mistake.

Think our Early Access update model, expanded. No season passes. No battle passes. No subscription.

No DLC, no monthly paid “expansion” content packs?

A very specific set of no’s and a very clear yes to GaaS…

[–] peter 2 points 9 months ago (1 children)

Live service is extremely appealing to investors and business people

All the more reason to push I ever so harshly back down their throats.

load more comments (4 replies)
load more comments (6 replies)
load more comments (8 replies)