this post was submitted on 08 Feb 2024
14 points (100.0% liked)
Gaming
70 readers
1 users here now
founded 2 years ago
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Much-needed clarifications from the dev:
Hello Subnauts,
A few of you noticed some information shared online by our publisher, KRAFTON 🕵
While some of the news is exciting, we’d like to clarify:
Early Access is not intended for release in 2024, but we plan to share a lot more information later this year!
In reference to “Games-as-a-Service,” we simply plan to continually update the game for many years to come, just like the previous two Subnautica games. Think our Early Access update model, expanded. No season passes. No battle passes. No subscription.
The game is not multiplayer-focused. Co-op will be an entirely optional way to play the game. You’ll be able to enjoy the game as a single-player.
As always, we are so proud and incredibly grateful to have such a passionate and engaged community, who love the Subnautica games deeply.
Thanks for keeping an eye out for any news about our progress on the next game.
We’re so excited to show you what we’ve been working on and hope that you love it as much as we do.
– The Subnautica Team
They definitely shouldn't've used the term “Games-as-a-Service”
It doesn't sit right, why they would use that full well knowing what it actually entails?
This feels more like PR damage control, instead of just saying its not GaaS and the claims were a mistake.
No DLC, no monthly paid “expansion” content packs?
A very specific set of no’s and a very clear yes to GaaS…
Live service is extremely appealing to investors and business people
All the more reason to push I ever so harshly back down their throats.