this post was submitted on 26 Jan 2024
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Okay let me start with two heavy hitters right from the get go and don't forget these are only personal oppinions and I absolute understand if you like those games. Good for you!

Zelda: Breath of the Wild - Not a bad game per se, but I don't get the hype behind it. Sure the dungeons are fun but the world is so lifeless, the story non existent, the combat pretty shallow, the tower climbing is very much like FarCry but for some reasons it's okay here while Ubisoft gets the blame...like I said I dont get why the game is so beloved. Never finished it after the 20 hour mark and probably never will.

Red Dead Redemption 2 - Just like Zelda not a bad game, but imho highly overrated. Graphics and and atmosphere are amazing but the controls are clunky and overloaded, nearly everybody is an unlikable douchebag who I would love to shoot myself at the first opportunity (maybe except Jack and Abigail) but I have to root and care for them. The game is just so long and feels very stretched, you already know that you won't get Dutch because it's a prequel and for an open world game you often get handholded in your weapon selection or things you can do because you have to wait for them to be unlocked by the game. I'm now nearly done with the game, playing the epilogue at the moment and I would say the last chapters are more entertaining than the rest of the game, but I still can't understand why this game was on so many game of the year lists and I really wanted to put the controller down a dozen times.

So there they are, two highly controversial oppinions by me and now I'm really curios what your takes are and how highly I get downvoted into oblivion ๐Ÿ˜‚

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[โ€“] BigDanishGuy@sh.itjust.works 7 points 10 months ago (2 children)

I've never been a fan of the direction the Fallout series took after Fallout 2. FO Tactics and BoS aside, Bethesda's handling of Fallout 3 and onwards really didn't resonate with me.

As someone who enjoyed the story and RPG aspects of the earlier games, the shift to fast-paced shooter mechanics was off-putting.

Back in the day, getting my ass handed to me in Quake III, Half-Life, and Unreal Tournament wasn't exactly a barrel of laughs, just something to endure. Discovering turn-based combat where I could strategize and plan my moves, rather than relying on quick reflexes, made me actually enjoy gaming. The shift away from that gameplay style made the series lose its appeal for me.

[โ€“] Wootz@lemmy.world 6 points 10 months ago

I think there are two age groups of Fallout players. Those who started with the original games, and those who started with Fallut 3.

I'm young enough to have started with 3. I did go back and play the original two, and I absolutely see what you mean. New Vegas was somewhat better, despite still being a shooter, probably owing to the fact that it was written and designed by the remnants of the people who worked at Interplay when they made Fallout.

[โ€“] zipzoopaboop@lemmynsfw.com 2 points 10 months ago (1 children)

How about new Vegas? To me it was a fat injection of classic fallout

[โ€“] BigDanishGuy@sh.itjust.works 1 points 10 months ago (1 children)

Haven't played it. I tried 3, and played through 4. But from what I've seen anything released from 2004 onwards is purely action role playing.

Researching my original comment (yes, I'm a professional overthinker) I stumbled upon the wasteland series. It seems that the original fallout was based on this series, and that it still has proper turn based combat.

[โ€“] zipzoopaboop@lemmynsfw.com 1 points 10 months ago

Oh yeah wasteland 1 inspired fallout in the first place. Didn't play 1 and 2 but 3 was pretty sweet