this post was submitted on 04 Aug 2023
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Game Development
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Recently I picked up my roguelike, Pataro, trying to improve the code and add few cool things to it. Going slowly, I implemented everything from the Rogue Basin roguelike tutorial expect saving (which is hard to get right in C++ !) and in the coming days I'm hoping to make the code base even better, to help with adding more features!
Current state can be seen here: https://hachyderm.io/@lexplt/110776573019533274